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	<title>Comments on: second life hype</title>
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	<link>http://www.erichaller.com/2006/12/19/second-life-hype/</link>
	<description>the central clearinghouse for all things eric haller</description>
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		<title>By: jaschu vs. the 7au : links for 2006-12-20</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-19981</link>
		<dc:creator>jaschu vs. the 7au : links for 2006-12-20</dc:creator>
		<pubDate>Sun, 14 Jan 2007 03:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-19981</guid>
		<description>[...] eric haller » second life hype Eric notes that Second Life and WoW are not in-and-of-themselves, but that they facilitate excitement about entering and existing in virtual worlds. (tags: cyber- virtualworlds gaming WoW worldofwarcraft erichaller mmorpg) [...]</description>
		<content:encoded><![CDATA[<p>[...] eric haller » second life hype Eric notes that Second Life and WoW are not in-and-of-themselves, but that they facilitate excitement about entering and existing in virtual worlds. (tags: cyber- virtualworlds gaming WoW worldofwarcraft erichaller mmorpg) [...]</p>
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		<title>By: citizenx</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-18163</link>
		<dc:creator>citizenx</dc:creator>
		<pubDate>Fri, 22 Dec 2006 18:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-18163</guid>
		<description>my apologies
geeks and nerds
DO..in fact.. meet in real life
and when they do
they talk about computers and virtual gaming

lol</description>
		<content:encoded><![CDATA[<p>my apologies<br />
geeks and nerds<br />
DO..in fact.. meet in real life<br />
and when they do<br />
they talk about computers and virtual gaming</p>
<p>lol</p>
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		<title>By: citizenx</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-18162</link>
		<dc:creator>citizenx</dc:creator>
		<pubDate>Fri, 22 Dec 2006 18:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-18162</guid>
		<description>my burning question?

why is it that these VIRTUAL social network/worlds are so wildly popular?

and by extention...

why is any MEANINGFUL &quot;LMIRL&quot; networking NOT?

i mean IMAGINE your guild or clan
organized ..in essentially the SAME way..to accomplish something REAL...
meaning &quot;in the REAL world&quot;

my quick and dirty answer

as the &quot;real&quot; world spins ever downward into chaos

&quot;virtual&quot; worlds become the preference
(FOR THOSE WHO POSSESS THE TECH to escape)i.e. those LEAST affected by the unpleasantness &quot;out there&quot;

i mean SERIOUSLY

you are talking about THE SIMS

WoW equals the SIMS with MAGIC

SecondLife is the SIMS v.2.0

lesson to be learned

Nerds and Geeks CAN be socialized
they just need &#039;to think&#039; its PRETEND

except when they get wet in the crotch
selling WoW gold on eBay for &#039;real&#039; ca$h</description>
		<content:encoded><![CDATA[<p>my burning question?</p>
<p>why is it that these VIRTUAL social network/worlds are so wildly popular?</p>
<p>and by extention&#8230;</p>
<p>why is any MEANINGFUL &#8220;LMIRL&#8221; networking NOT?</p>
<p>i mean IMAGINE your guild or clan<br />
organized ..in essentially the SAME way..to accomplish something REAL&#8230;<br />
meaning &#8220;in the REAL world&#8221;</p>
<p>my quick and dirty answer</p>
<p>as the &#8220;real&#8221; world spins ever downward into chaos</p>
<p>&#8220;virtual&#8221; worlds become the preference<br />
(FOR THOSE WHO POSSESS THE TECH to escape)i.e. those LEAST affected by the unpleasantness &#8220;out there&#8221;</p>
<p>i mean SERIOUSLY</p>
<p>you are talking about THE SIMS</p>
<p>WoW equals the SIMS with MAGIC</p>
<p>SecondLife is the SIMS v.2.0</p>
<p>lesson to be learned</p>
<p>Nerds and Geeks CAN be socialized<br />
they just need &#8216;to think&#8217; its PRETEND</p>
<p>except when they get wet in the crotch<br />
selling WoW gold on eBay for &#8216;real&#8217; ca$h</p>
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		<title>By: Adam Young</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-18049</link>
		<dc:creator>Adam Young</dc:creator>
		<pubDate>Wed, 20 Dec 2006 02:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-18049</guid>
		<description>Nice post.  You should it to the guild forums and see what responses it gets.  I think that you are right in saying that the individual worlds themselves are not significant in a broad sense so much as what these virtual spaces represent.  Though I really enjoy the game, I certainly hope WoW does not (and it surely won&#039;t) represent the ultimate (or even penultimate) stage of virtual worlds.

Susan, interesting point, though I do think that as humans are generally more reliant on visual input than input their other senses, a graphical interface (and even more so, a 3-D one) is a bit of a shortcut to immersion.  It is entirely possible to create a test-based yet wholly immersive virtual experience, but I would think that it takes more work to pull it off.

Cheers.</description>
		<content:encoded><![CDATA[<p>Nice post.  You should it to the guild forums and see what responses it gets.  I think that you are right in saying that the individual worlds themselves are not significant in a broad sense so much as what these virtual spaces represent.  Though I really enjoy the game, I certainly hope WoW does not (and it surely won&#8217;t) represent the ultimate (or even penultimate) stage of virtual worlds.</p>
<p>Susan, interesting point, though I do think that as humans are generally more reliant on visual input than input their other senses, a graphical interface (and even more so, a 3-D one) is a bit of a shortcut to immersion.  It is entirely possible to create a test-based yet wholly immersive virtual experience, but I would think that it takes more work to pull it off.</p>
<p>Cheers.</p>
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		<title>By: Susan Wu</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-18047</link>
		<dc:creator>Susan Wu</dc:creator>
		<pubDate>Wed, 20 Dec 2006 00:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-18047</guid>
		<description>Oooh. Investment mailing list?  I think it&#039;s interesting that when people hear &quot;immersive worlds&quot; people immediately think &quot;3D worlds&quot;.  I actually think that what creates immersion - or, the feeling of being completely enveloped in a convincing, emotionally resonant environment - is not necessarily the technology.</description>
		<content:encoded><![CDATA[<p>Oooh. Investment mailing list?  I think it&#8217;s interesting that when people hear &#8220;immersive worlds&#8221; people immediately think &#8220;3D worlds&#8221;.  I actually think that what creates immersion &#8211; or, the feeling of being completely enveloped in a convincing, emotionally resonant environment &#8211; is not necessarily the technology.</p>
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		<title>By: Jason</title>
		<link>http://www.erichaller.com/2006/12/19/second-life-hype/comment-page-1/#comment-18021</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Tue, 19 Dec 2006 22:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.erichaller.com/2006/12/19/second-life-hype/#comment-18021</guid>
		<description>Okay, I think I want to be on the mailing lists you&#039;re on.</description>
		<content:encoded><![CDATA[<p>Okay, I think I want to be on the mailing lists you&#8217;re on.</p>
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